Tag: shadows
Physics and Collisions in Three.js
Physics simulations add a new dimension of realism to 3D web applications. In this tutorial, we’ll explore how to implement realistic physics and collision detection in Three.js using the cannon-es physics engine. You’ll learn how to create interactive 3D objects that respond to gravity, collisions, and user input. This is the third article in a…
Enhancing Three.js Scenes with Shadows and Fog
Introduction Three.js is a powerful 3D library that makes WebGL accessible for web developers. One of the key aspects of creating realistic 3D scenes is the implementation of environmental effects like shadows and fog. In this tutorial, we’ll explore how to add these effects to enhance the visual quality and depth perception in your Three.js…
Full 3D Scene Example with Three.js
Introduction Welcome to the final part of our Three.js tutorial series! In this comprehensive tutorial, we’ll tie together everything we’ve learned about Three.js and build a complete interactive 3D scene with: This example demonstrates how to combine various Three.js features into a cohesive application, showing how these individual components can work together to create an…