Tag: real-time-rendering
Creating Three.js Characters with Skeletons
Introduction Character animation is a crucial aspect of interactive 3D games. Three.js provides robust support for skeletal animation through its SkinnedMesh and related classes. This tutorial explores how to load, display, and control animated 3D characters with skeletons in Three.js. This is the fifth in a series of tutorials on Three.js: Complete code for the series of…
Full 3D Scene Example with Three.js
Introduction Welcome to the final part of our Three.js tutorial series! In this comprehensive tutorial, we’ll tie together everything we’ve learned about Three.js and build a complete interactive 3D scene with: This example demonstrates how to combine various Three.js features into a cohesive application, showing how these individual components can work together to create an…