Tag: animation
Getting Started with Three.js in Vue 3
Three.js is a powerful JavaScript library that makes working with WebGL simpler and more accessible. Combined with Vue’s reactive system and component-based architecture, you can create impressive 3D visualizations with clean, maintainable code. This is the first of six tutorials on Three.js Complete code for the series of blog posts is available on GitHub. In…
Physics and Collisions in Three.js
Physics simulations add a new dimension of realism to 3D web applications. In this tutorial, we’ll explore how to implement realistic physics and collision detection in Three.js using the cannon-es physics engine. You’ll learn how to create interactive 3D objects that respond to gravity, collisions, and user input. This is the third article in a…
Creating Three.js Characters with Skeletons
Introduction Character animation is a crucial aspect of interactive 3D games. Three.js provides robust support for skeletal animation through its SkinnedMesh and related classes. This tutorial explores how to load, display, and control animated 3D characters with skeletons in Three.js. This is the fifth in a series of tutorials on Three.js: Complete code for the series of…
Full 3D Scene Example with Three.js
Introduction Welcome to the final part of our Three.js tutorial series! In this comprehensive tutorial, we’ll tie together everything we’ve learned about Three.js and build a complete interactive 3D scene with: This example demonstrates how to combine various Three.js features into a cohesive application, showing how these individual components can work together to create an…